X-STREAMBOX / GAMEZONE
DEMONSTRATIONS AVAILABLE

An X-Streambox application

GAMEZONE
INTERACTIVE
REALITY

Offline and online real-world experiences controlled by your smartphone. One fixed NTM application per device. Explore the demonstrations below.

GameZone real-world QR arcade concept

Two demonstrations

Tracker &
Command Center.

Two separate views of GameZone. The tracker demo has live functions and payments disabled. A connected session and full sensor operation require a separate functional test.

Demonstration scope

Explore the interface.
Validate the installation.

Public pages let you explore specific parts of GameZone. Multiplayer, telemetry, physical attraction control and sensor streams need a guided test in a connected environment. An interface label alone does not confirm a live connection.

iPhone controller activation

From website to full-screen controller app

Players scan a QR code, open GameZone in Safari and add it to the iPhone Home Screen. Adding it to the Home Screen provides a full-screen interface. Sensor access and a connected game session must be checked separately.

1

Scan QR

Open the controller link.

2

Add to Home Screen

No App Store required.

3

Activate Controller

Review the requested sensor permissions.

4

Test the connection

Verify controller and operator behaviour in a guided test.

Smartphones as controllers

Why now

The controller is already in every pocket

Every visitor already carries a screen, GPS, camera, motion sensors, connectivity and payment technology. GameZone explores how those devices can support real-world gaming. Scalability is a development goal that requires deployment tests and measurements.

Heritage

From GPS Monitor to GameZone

X-Streambox builds on earlier location-based technology experience: GPS monitoring, mobile access, real-time information and map-based platforms.

GPS MonitorLocation technology
Real-Time PlatformsMobile data and maps
GameZonePhone-controlled experiences
Interactive RealityThe X-Streambox vision

First experience concept

Whack The Moll

A proposed multiplayer attraction powered by GameZone. The concept uses QR entry and a phone controller. The illustration does not establish a completed physical attraction.

Whack The Moll GameZone experience

Market

Built for real-world entertainment markets

Festivals
Tourism
Corporate Events
Shopping Centers
Arcades
Theme Parks
Family Entertainment
Location-Based Gaming

Pilot partners

Build the next real-world gaming network with us

We are looking for strategic partners, pilot locations and early adopters who want to help shape the future of real-world gaming.

Guided demonstration
Deployment requirements
Application development
Pilot location
Technical validation
Discuss a GameZone pilot

Choose your next step

Experience it. Discuss it. Build it with us.